Heh ... nakon nabacivanja novog 23.11 detonatora stanje se popravilo ...
evo novih rezultata:
1024x768, 32bit
3DMark Score 2606
Game 1 - Car Chase - Low Detail 41.3 fps
Game 1 - Car Chase - High Detail 18.9 fps
Game 2 - Dragothic - Low Detail 45.2 fps
Game 2 - Dragothic - High Detail 20.6 fps
Game 3 - Lobby - Low Detail 45.8 fps
Game 3 - Lobby - High Detail 24.7 fps
Game 4 - Nature Not Supported by hardware
Fill Rate (Single-Texturing) 209.0 MTexels/s
Fill Rate (Multi-Texturing) 371.8 MTexels/s
High Polygon Count (1 Light) 14.4 MTriangles/s
High Polygon Count (8 Lights) 2.9 MTriangles/s
Enviroment Bump Mapping Not supported by hardware
DOT3 Bump Mapping 31.0 fps
Vertex Shader 19.3 fps
Pixel Shader Not supported by hardware
Point Sprites 5.8 MSprites/s
800x600, 16bit
3DMark Score 3863
Game 1 - Car Chase - Low Detail 74.2 fps
Game 1 - Car Chase - High Detail 22.6 fps
Game 2 - Dragothic - Low Detail 68.0 fps
Game 2 - Dragothic - High Detail 29.7 fps
Game 3 - Lobby - Low Detail 73.0 fps
Game 3 - Lobby - High Detail 33.2 fps
Game 4 - Nature Not Supported by hardware
Fill Rate (Single-Texturing) 366.4 MTexels/s
Fill Rate (Multi-Texturing) 401.7 MTexels/s
High Polygon Count (1 Light) 16.2 MTriangles/s
High Polygon Count (8 Lights) 3.0 MTriangles/s
Enviroment Bump Mapping Not supported by hardware
DOT3 Bump Mapping 66.6 fps
Vertex Shader 20.8 fps
Pixel Shader Not supported by hardware
Point Sprites 8.9 MSprites/s
Sto i nije toliko lose no sve to moze jos bolje (bar kod mene ... samo kao sto sam rekao ne vrijedi mi stimati to sad kad vrlo brzo "apgrejdujem" cpu i gpu
Toliko od mene ...
