Maks Pejn 3....nakon što je pomjeren datum izlaska, saznao se novi...26.02.2010
Citiraj:
The healing system will involve Max's in-story addiction to painkillers.
Max can wield two different guns, such as a revolver and an automatic.
Max will only be able to have weapons in a realistic manner, i.e. he will only have one rifle or shotgun at a time and must drop a rifle to shoot in akimbo.
At certain points, particularly when a boss has been thoroughly wounded, the computer will seize control of Max to execute pre-scripted "cinematic" kills without going into a typical cutscene.
Cut scenes will be in real time.
At times when Max is going through withdrawal, he will see hallucinations.
Max can now use human shields.
Many objects in the game are destructible, such as crates
The cover system will be introduced in it, though it would not be 'the focus of the game'
Max will be able to perform life-saving kill shots should he be near death. If he manages to kill his killer before the screen goes black, he'll spring back to life thanks to an adrenaline boost
Citiraj:
The game is designed with Rockstar's RAGE Engine with Natural Motion's Euphoria
Rockstar used scanning equipment to help capture the real-life feel of the São Paulo ghettos, which apparently caused some issues getting through customs
Rockstar Art Director Rob Nelson said "We took all the elements of traditional Max and expanded it out so the game becomes gun ballet, or gun-fu, or whatever you want to call it".
i novi bad-ass max u bad-ass pozi sa bad-ass ganovima